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Using a drone camera in New Brunswick #Canada, Derek Burgoyne captured this incredible and rare footage of a moose shedding both its antlers.
#MeanwhileinCanada

there are many reasons to be critical of current AI tools, but the "it doesn't quite work so it never will" takes seem so disconnected from the reality of the pace of research that they just seem like bad faith arguments

is there a resource somewhere where one can find texture read benchmarks on various GPUs?

4 years of development.
12,000 merged pull requests.
7,000 fixed issues.
1,500 individual contributors across engine and docs.

Godot 4.0 sets sail NOW! ⛵️

A complete overhaul. A solid foundation to build upon. #GodotEngine
godotengine.org/article/godot-

pleased to report that Affinity Designer has successfully replaced both Photoshop and Illustrator for me. such a relief to finally say goodbye to being a subscription hostage to Adobe for so many years. i hope it rots in hell along with its shitty overpriced software.

because of alpha beta pruning and the way i'm evaluating possible moves, the time my card game AI takes to take a turn can vary quite a bit depending on the situation and it's really funny to watch it struggle for a long time with a very open possibility space and then do something really dumb

liberals on the bird site doing some incredible mental gymnastics around the energy department announcement that the pandemic was likely caused by a lab leak

my unpopular opinion is that places like Art Station were always flooded with uninteresting derivative work that valued technical execution over anything else and the AI automation of both the derivation and the technical execution, while disastrous from a labor point of view, will push artists to take a lot more interesting risks in their work

This is by far the most astounding tech demo I’ve seen in a long time. Provides a totally different, amazing POV on how we should think about language/compiler/debugger/runtime/editor as an integrated whole.

youtu.be/72y2EC5fkcE

stages of getting old by suddenly acquired deep interest in:

- aircraft
- ww2 aircraft
- ww2
- ww1
- third punic war
- archaeology
- rocks

Some things never change.

Left, from 2006: Breathless New York Times article about the Second Life real estate boom.

Right: from 2023: Breathless New York Times article about the Metaverse real estate boom.

h/t @twitskeptic

the good news is my card game AI is much smarter now. the bad news is it takes 3 minutes to take a turn.

random #ChatGPT #AI thoughts / links:
- "On Bullshit" argues bullshit is not lying; bs-ers don't "care" about the truth en.wikipedia.org/wiki/On_Bulls
- like Huizinga's "spoil-sport"(cheaters "care" about keeping the game going) en.wikipedia.org/wiki/Homo_Lud
- Dreyfus-Heidegger crit of 20th century AI: "caring" is intelligence to feel what is relevant, but AI will never "care"... (if you're interested, Being In The World is a great approachable documentary primer to his philosophy: youtube.com/watch?v=fcCRmf_tHW )

say what you will about the Win32 API, but it takes a single function call to open an audio stream and start writing to it and that's really nice

templates are one of the very few really great features or c++. the single header graphics engine ive been noodling on for the past year is c++, but it only really uses c++ for templating. im always itching it to rewrite it in pure c so it would be useful for more people, but the handful of places where it relies on templates are so elegant that it’s hard to let go.

please, leave me alone until after the experiment

every time the US govt. wants to hide some flying military bullshit they’re like “its a UFO” and it works every goddamn time

sok-worlds is such a great game. a brilliant concept executed flawlessly and my favorite thing that sokpop has done.

its like 90s VRML worlds combined with all the modern conveniences that let you make an entire little scene in a matter of minutes.

sokpop.itch.io/sok-worlds

We all have different things that touch us. For some, it's stories on the printed page. For others, songs or spoken narratives. For yet others, photographs.

You may not know that the US government hired Dorothea Lange to photograph the "relocation effort."

She clearly saw the injustice and human tragedy that was unfolding, and documented it unflinchingly.

Her work was censored, and only in 2006 made broadly available.

Take a moment and see what she saw.

anchoreditions.com/blog/doroth

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coolkids.house

this is where the cool kids live