a humble render farmer
what the hell lol
engine/blender visual parity is so nice
some 3d backgrounds im working on for my game this week
me: it's 2 a.m., i should go to bed
also me: 👀
just noticed my pirated Cowboy Bebop folder has a meme subfolder
officially out of space on my UI spritesheet
started updating quick AI texture station mockup with a handmodeled/painted version
game running as a native linux app on steam deck 🙌
a produce boat in Venice on a rainy night
me: my game's rendering system is so nice and clean
also me:
counter strike
lol nytimes
me: i have so much work to do
the coolest thing about Gaussian splatting is how similar it is to painting where high frequency details are done with more detailed brushstrokes
(screenshot from https://gsplat.tech/)
forgot that Patrick Stewart holds the royal pug while defending the palace from the Harkonnen attack in the original Dune
mocking up a menu scene with midjourney textures
running my own ML stack in my own Vulkan engine. #feelsgood :)
trying to debug a nasty memory error somewhere around this line of code... wait a second!
this is where the cool kids live