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just added 100th card to my game! making a Lua-based card scripting system is really paying off and now that I have the API pretty much set, I can churn out like 10-15 cards a day

the coolest thing about Gaussian splatting is how similar it is to painting where high frequency details are done with more detailed brushstrokes

(screenshot from gsplat.tech/)

i am unreasonably excited for Counter Strike 2, a game that changes nothing from its previous iteration except making everything look and sound prettier. this is my Madden i guess

@selfsame oh man i used to play that shit in the 90s. you can still telnet into it

if you don't have an emoji in your bash prompt what are you even doing

always fascinating to watch the complete lack of media coverage in the west every time shit hits the fan between armenia and azerbaijan

the funniest thing about Starfield is space pirates using your correct pronouns when they ambush you in space

some kid called me a god in a counter strike competitive match and boy did it ever feel good

@grapefrukt or render to a buffer and then draw it with an alpha of 1. (The issue is probably that when doing alpha blending the incoming alpha value is written into the buffer its writing to)

@grapefrukt if you have control over the swapchain framebuffer you could set it to a non alpha pixel format

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coolkids.house

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