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BREAKING NEWS! I am looking for a pixel art tile artist for my game. I am paying real $$$.

terribletoybox.com/tile_artist

#pixelart #jobs

at this rate we might actually have full AI-generated movies within a couple of years instead of the five i thought it was going to take

reddit.com/r/midjourney/commen

@nasser not sure if a vulkan one is useful, but you are added to the vega repo I think

obscure blender api question 

has anyone messed around with custom render engines in blender? following docs.blender.org/api/current/b i have a basic thing working, but i cannot get GPU drawing like the examples in docs.blender.org/api/current/g to work in the view_draw method...

the GPU examples work for me, but only when i use bpy.types.SpaceView3D.draw_handler_add. when i try and move that logic into my render engine's view_draw method i don't see anything.

that was my one and only take on tim apple, pls don't defederate

if they solved the limited FOV, short battery life and dimness of previous AR goggles, it will be worth the price for a lot of people. if not, it will be another overhyped tech demo

what is everyone using for random numbers for games that need a more natural random number distribution than plain rand()?

every time i see a metafilter link on here, i audibly gasp

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