@joon yeah! i just made something last night and there were like 4 or 5 new worlds that were made since then
sok-worlds is such a great game. a brilliant concept executed flawlessly and my favorite thing that sokpop has done.
its like 90s VRML worlds combined with all the modern conveniences that let you make an entire little scene in a matter of minutes.
We all have different things that touch us. For some, it's stories on the printed page. For others, songs or spoken narratives. For yet others, photographs.
You may not know that the US government hired Dorothea Lange to photograph the "relocation effort."
She clearly saw the injustice and human tragedy that was unfolding, and documented it unflinchingly.
Her work was censored, and only in 2006 made broadly available.
Take a moment and see what she saw.
https://anchoreditions.com/blog/dorothea-lange-censored-photographs
@nasser sure is
@darius ahh thank you darius! i was looking in the iOS app where it doesnt seem to exist
For another insightful example of flat ontologies in popular culture, may I refer you to the works of [1] [2] of Takahashi et al. exploring the implications of dividing the material world into just two categories:
1. small enough to be rolled into katamari,
2. will soon be small enough to be rolled into katamari.
[1] Katamari Damacy, Namco, 2004
[2] We❤️Katamari, Namco, 2005
@nasser witch! witch!
So I've been building a 100% analog polyphonic synthesizer with an unique twist. To use only vacuum tube era technology from the 1930s.
Over 300 neon gas diodes create the sound you hear. Pretty awesome for technology from 100 years ago.
Still a work-in-progress, but I wanted to post a video of it with the innards spread out across the workbench. : }
I call it the "Neon String Machine"
a humble render farmer