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If you want to know how the #COP28 UN Climate Change Conference is going, this post says it all...

Currently working on (vector) input prompts which will include icons for all common controllers, plus keyboard and mouse! Once released they'll be available for free, public domain (CC0)

#gamedev #gameassets

We're trying something new! Join us Thursday Dec 7th 5:00 p.m. NYC time for the first ✨ EMMA Skillshare ✨ a livestream of our talented members sharing their skills and techniques with each other and the world!

Follow us here or subscribe to our new YouTube channel for updates! https://youtube.com/@emmatechcoop

This week @nasser shares how he solved tricky audio/state synchronization problems for a client's experimental interactive performance piece by pushing JSON data over a QR code video feed 👀

being able to play Caves of Qud on the Steam Deck is gonna be the end of me

Hi friends! My department is shuttering and I'm on the market for a new remote role. 7 years experience as a software and systems engineer. I lead projects and have built a lot of well received products. I'm a maestro with the front end and interface work! Not picky about languages but have experience with Clojure, elixir, javascript, python, rust, and C#.

If your company or team is hiring let me know! boosts appreciated!

#FediHire

Very nice Shadertoy implementation of our paper "Screen Space Indirect Lighting with Visibility Bitmask" by Mathis: shadertoy.com/view/dsGBzW. Well done!

savegames are up there with menus on the 'shit that takes a week that you thought would take an hour'-o-meter

updated coroutines.cool/ to use the monaco editor and fold boilerplate regions by default! for a while i've wanted to hide setup/animation loop code by default so people can focus on the code of the code, but still make everything available so that there's no magic -- monaco's code folding does the trick!

actually writing "c++" in c++ is the title drop

the MF DOOM/Danger Mouse/Aqua Teen Hunger Force collab album has no business being one of the best hip hop albums of all time

I like URP 😅

it was hard to gather the necessary knowledge to build this (docs, examples)

but once it works it's kind of cool..

built this renderer feature to draw specific objects in low-res buffer, then blit that back, preserving depth and everything!

#gamedev #indiedev

what is the standard for low level audio output for games on linux these days? alsa? pulse audio?

if you're a metatools/KPT lover as much as i was, and you're into software UI/UX design... matthias müller-prove's 1999 visual history of kai krause's software is 👌

mprove.de/script/99/kai/

Today KeeperFX 1.0 was released, marking the completion of the entire original Dungeon Keeper code being rewritten plus a bunch of fixes, improvements and new units. keeperfx.net/

yea sex is great but have you tried organizing your game's entire memory structure into a single struct hierarchy that you can explore as a tree in the debugger?

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