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@nasser also just for the record, I don't think any of it is a good idea, but i think that because i think hierarchy is actually good in a system built on trust :)

@nasser it seems similar because blockchain consensus is also people reaching a threshold consensus on changes to a database. it's just adversarial because of the public nature of the ledger, which solves the central authority issue you were mentioning and proof of work is just one approach.

also not sure what you mean by 'pressure on a single actor to outcompete others' and why 'no need for global consensus' in what you're thinking. isn't there always some sort of quorum threshold?

@nasser ok just really sounds like blockchain consensus :)

@nasser is that different from blockchain consensus?

🌾 ivan 🌱 boosted
🌾 ivan 🌱 boosted
🌾 ivan 🌱 boosted

bro you open zip files wtf are you on about

🌾 ivan 🌱 boosted

Simple sprites interpreted using MRMOTEXT

🌾 ivan 🌱 boosted
🌾 ivan 🌱 boosted

every president should go to jail after

🌾 ivan 🌱 boosted

@nasser not sure if a vulkan one is useful, but you are added to the vega repo I think

🌾 ivan 🌱 boosted

obscure blender api question 

has anyone messed around with custom render engines in blender? following docs.blender.org/api/current/b i have a basic thing working, but i cannot get GPU drawing like the examples in docs.blender.org/api/current/g to work in the view_draw method...

the GPU examples work for me, but only when i use bpy.types.SpaceView3D.draw_handler_add. when i try and move that logic into my render engine's view_draw method i don't see anything.

that was my one and only take on tim apple, pls don't defederate

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