it's always interesting to compare line counts, here's all the code i wrote for #subparpool
@grapefrukt here is my current prototype-stage card game
@ivan i would say that is considerably less shader
@grapefrukt once its out of prototype stage, it will be considerably more shader :P
@ivan if someone had asked me, i would never expect this game to be 18% shader code. that's WILD.
this is where the cool kids live
@ivan i would say that is considerably less shader