what is everyone's setup for versioning game builds?
@grapefrukt @jonbro @ivan yep - I use Code Magic, as it's got decent Flutter support and I fit onto the free tier. if I need to trace back to a commit I'll need to look at the logs there, but that's not been an issue so far. and yeah, automating getting the binaries onto App Store & Play Store is the biggest thing...
@ivan best setup I've had is using CI builds from version control checkin - you need to be testing against one of those, so you have the version number that points to a specific checkout.